Package-level declarations
Types
A 3D bounding box.
Represents a 3D Camera representing what the user is seeing.
Represents the mode of the 3D camera.
Represents the projection of the current camera.
Represents a color with red, green, blue, and alpha components.
Represents a raylib material map.
The format of the image or texture.
Represents a render texture in raylib, which includes a color texture and a depth texture.
The type alias for a 2D texture sampler in raylib. Corresponds to the Texture2D.id property.
Properties
Functions
Draws a basis spline on the canvas.
Draws a Catmull-Rom spline on the canvas.
Draws a cubic bezier spline on the canvas.
Draws a cylinder's wires in 3D space.
Draws a cylinder in 3D space with differing start and end points between bases.
Decompresses this byte array using INFLATE algorithm.
Draws a 3D bounding box on the canvas.
Draws a 3D mesh on the canvas with identity transform (at origin).
Draws multiple instances of a 3D mesh on the canvas.
Draws a 3D mesh on the canvas.
Draws a 3D mesh on the canvas with position, rotation, and scale.
Draws a 3D model on the canvas.
Draws a 3D model on the canvas with extended parameters.
Draws the wires of a 3D model on the canvas.
Draws the wires of a 3D model on the canvas with extended parameters.
Ends rendering to the current RenderTexture2D and returns to the default framebuffer.
Draws a cylinder in 3D space.
Draws a cylinder in 3D space with differing start and end points between bases.
Draws a filled rectangle with a gradient on the canvas.
Draws a filled rectangle with a four-corner gradient on the canvas.
Decodes a Base64 string to a byte array.
Decodes a Base64 string to a byte array.
Draws a linear spline on the canvas.
Draws a quadratic bezier spline on the canvas.
Draws a rounded rectangle outline on the canvas.
Takes and saves a screenshot.
Sets the line spacing for text rendering on the given canvas.
Starts using the given shader for 3D drawing on the canvas.
Starts rendering to the specified RenderTexture2D.
Stops using the current shader for 3D drawing on the canvas.
Executes a block of code while rendering to the specified RenderTexture2D.
Draws a triangle fan on the canvas.
Draws a triangle strip on the canvas.
Draws a triangle strip in 3D space.