Material Map
data class MaterialMap(val texture: Texture2D? = null, val color: Color = Color.WHITE, val value: Float? = null)
Represents a raylib material map.
Material maps define how textures and colors are applied to 3D models.
Constructors
Link copied to clipboard
constructor(raw: ERROR CLASS: Symbol not found for raylib.internal.MaterialMap)
Creates a MaterialMap from a raw raylib.internal.MaterialMap.