rotation
The rotation component of the matrix as Euler angles (pitch, yaw, roll) in radians. Raylib uses the YXZ order for rotations.
Calculated by removing the scale from the rotation matrix and extracting the Euler angles.
The rotation component of the matrix as Euler angles (pitch, yaw, roll) in radians. Raylib uses the YXZ order for rotations.
Calculated by removing the scale from the rotation matrix and extracting the Euler angles.