Companion

object Companion

Functions

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fun center(sprite: Sprite3D, distance: Float = 10.0f, rotation: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float> = Triple(-45f, 0f, 0f)): Camera3D

Creates a Camera3D that follows the sprite's center directly.

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fun on(target: Positionable3D, distance: Float = 10.0f, rotation: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float> = Triple(-45f, 0f, 0f)): Camera3D

Creates a Camera3D looking at a specific target.

fun on(x: Float, y: Float, z: Float, distance: Float = 10.0f, rotation: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float> = Triple(-45f, 0f, 0f)): Camera3D
fun on(x: Int, y: Int, z: Int, distance: Float = 10.0f, rotation: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float> = Triple(-45f, 0f, 0f)): Camera3D

Creates a Camera3D looking at a specific target position.