center

fun center(sprite: Sprite3D, distance: Float = 10.0f, rotation: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float> = Triple(-45f, 0f, 0f)): Camera3D

Creates a Camera3D that follows the sprite's center directly.

Return

A Camera3D instance

Parameters

sprite

The sprite to follow

distance

The distance from the sprite center (default 10.0)

rotation

The rotation angles (pitch, yaw, roll) in degrees (default looking from above)