world To Screen
fun worldToScreen(position: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>): ERROR CLASS: Symbol not found for Pair<kotlin/Float, kotlin/Float>
Converts world coordinates to screen coordinates based on the camera's transformation.
Return
The corresponding screen position as a pair of floats (x, y).
Parameters
position
The world position as a triple of floats (x, y, z).
fun worldToScreen(x: Float, y: Float, z: Float): ERROR CLASS: Symbol not found for Pair<kotlin/Float, kotlin/Float>
fun worldToScreen(x: Int, y: Int, z: Int): ERROR CLASS: Symbol not found for Pair<kotlin/Float, kotlin/Float>
Converts world coordinates to screen coordinates based on the camera's transformation.
Return
The corresponding screen position as a pair of floats (x, y).
Parameters
x
The X coordinate of the world position.
y
The Y coordinate of the world position.
z
The Z coordinate of the world position.