update With
fun updateWith(mode: CameraMode3D, origin: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>?? = null)
Updates the camera with a specific mode, automatically handling movement based on input.
Parameters
mode
The camera mode to use for updates
origin
Optional origin point to follow/orbit around
fun updateWith(mode: CameraMode3D, origin: Positionable3D? = null): ERROR CLASS: Ambiguity: updateWith, [raylib/Camera3D.updateWith, raylib/Camera3D.updateWith, raylib/Camera3D.updateWith]
Updates the camera with a specific mode, automatically handling movement based on input.
Parameters
mode
The camera mode to use for updates
origin
Optional origin entity to follow/orbit around
Updates the camera with a specific mode, automatically handling movement based on input.
Parameters
mode
The camera mode to use for updates
origin
Optional origin sprite to follow/orbit around