follow Player Bounds Push
Updates the camera so that it only moves when the sprite approaches screen edges. Creates a "dead zone" in the center where camera doesn't move. Higher bbox values means the camera moves more often.
Parameters
sprite
The sprite to follow
bbox X
The proportion of the dead screen on the X plane. Default is 0.2.
bbox Y
The proportion of the dead screen on the Y plane. Default is 0.2.