Hitbox3D
Constructors
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constructor(minX: Float, minY: Float, minZ: Float, maxX: Float, maxY: Float, maxZ: Float, inside: (ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>) -> Boolean)
Creates a rectangular hitbox defined by its minimum and maximum x, y, and z coordinates.
constructor(min: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>, max: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>)
Creates a rectangular hitbox defined by its minimum and maximum points.
Functions
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