Hitbox3D
constructor(minX: Float, minY: Float, minZ: Float, maxX: Float, maxY: Float, maxZ: Float, inside: (ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>) -> Boolean)
Creates a rectangular hitbox defined by its minimum and maximum x, y, and z coordinates.
Parameters
min X
The minimum x coordinate.
min Y
The minimum y coordinate.
min Z
The minimum z coordinate.
max X
The maximum x coordinate.
max Y
The maximum y coordinate.
max Z
The maximum z coordinate.
constructor(min: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>, max: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>)
Creates a rectangular hitbox defined by its minimum and maximum points.
Parameters
min
A triple representing the minimum (x, y, z) coordinates.
max
A triple representing the maximum (x, y, z) coordinates.