Camera3D
constructor(position: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>, target: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float>, rotation: ERROR CLASS: Symbol not found for Triple<kotlin/Float, kotlin/Float, kotlin/Float> = 0f to 0f to 0f, fovy: Float = 0.0f, projection: CameraProjection3D = CameraProjection3D.PERSPECTIVE)
constructor(x: Float = 0.0f, y: Float = 0.0f, z: Float = 0.0f, targetX: Float = 0.0f, targetY: Float = 0.0f, targetZ: Float = 0.0f, rotX: Float = 0.0f, rotY: Float = 0.0f, rotZ: Float = 0.0f, fovy: Float = 0.0f, projection: CameraProjection3D = CameraProjection3D.PERSPECTIVE)
Creates a new Camera3D.
Parameters
x
The X position of the camera
y
The Y position of the camera
z
The Z position of the camera
target X
The X position of the camera's target
target Y
The Y position of the camera's target
target Z
The Z position of the camera's target
rot X
The X rotational value of the camera in degress
rot Y
The X rotational value of the camera in degrees
rot Z
The X rotational value of the camera in degrees
fovy
Camera FOV apperture in Y (degrees) in perspective, or near plane width in orthographic
projection
The type of camera projection