collision Precision
The precision used for collision detection sampling. This number is the number of samples taken along each axis within a spatial grid cell.
Higher values increase accuracy but decrease performance. Lower values increase performance but decrease accuracy.
Depending on the high-resolution and speed of the sprites, you may want to adjust this value. Faster and smaller sprites may require a higher value for accurate collision detection.
The default value is 64, which provides a good balance between accuracy and performance for most scenarios.
Changing this value in between engine ticks may cause issues with collision detection.