Represents a sprite in the Kray game engine. Either 2D or 3D.
Represents a sprite in the Kray game engine.
Gets an immutable copy of all sprites drawn to the canvas so far.
Adds the given sprite to the Kray canvas at its current position or at the specified x and y coordinates.
Draws the given sprite to the canvas at its current position or at the specified x and y coordinates.
Draws the given sprite to the canvas at its current position or at the specified x, y, and z coordinates.
Removes the given sprite from the Kray canvas.